Blog
Notes from the team and, occasionally, our players.

The TongueTied iPhone app has landed!
By Rose, Ezra, and Eric · May 13, 2026
Notifications, haptics and more.

Challenge your mother
By Rose · May 6, 2026
Introducing Word of the Week — with flowers.

TongueTied voices
By Ali · May 6, 2026
The game as a bridge to my mom – and a strengthener of synapses.
Untangling TongueTied
By Rose · May 5, 2026
An instructions page at last, but with a spoilers alert.

Of points and plants
By Rose · May 1, 2026
Our first player profile: Ali Davies on STEINPILZE, vowel-swap desperation, and what 360 plants in 365 days teaches you about looking.

Ready, steady…
By Rose · Apr 22, 2026
Introducing fast mode — 60 seconds a turn, 15 minutes max, and much frantic tile flipping.

What do you think of TongueTied's look?
By Rose · Apr 11, 2026
On the design choices that turned the TongueTied board into a piece of the Isar river, and an invitation to tell us where it should go next.
Some overdue background
By Rose, Ezra, and Eric · Apr 7, 2026
The origin story for a multilingual word game built by three people, two impulses, and one Bridge: DE EN.
Welcome to TongueTied
By Rose, Ezra, and Eric · Apr 2, 2026
What you'll need to play: an opponent, pluck, curiosity, and a healthy skepticism about dictionaries.