Blog

Notes from the team and, occasionally, our players.

TongueTied hits the streets

By Rose · Jun 26, 2026

The voice of the people willing to go on camera

I got 5/6 in the TongueTied Challenge

By Rose · Jun 16, 2026

Can you do better?

Word of the Week for June 16-23

By Rose · Jun 16, 2026

It's fishy...

You want coconuts? We'll give you coconuts!

By Rose · Jun 10, 2026

Our second player profile

Giving trees

By Rose · Jun 9, 2026

This week's WOW earns points and dollars

Got MILK?

By Rose · Jun 1, 2026

This week's Word of the Week.

Bridge summer

By Rose · May 30, 2026

Instead of "brat". Get it?

Who's keeping score?

By Rose · May 21, 2026

Check out your performance on our stats pages.

The TongueTied iPhone app has landed!

By Rose, Ezra, and Eric · May 13, 2026

Notifications, haptics and more.

Challenge your mother

By Rose · May 6, 2026

Introducing Word of the Week — with flowers.

TongueTied voices

By Ali · May 6, 2026

The game as a bridge to my mom – and a strengthener of synapses.

Untangling TongueTied

By Rose · May 5, 2026

An instructions page at last, but with a spoilers alert.

Of points and plants

By Rose · May 1, 2026

Our first player profile: Ali Davies on STEINPILZE, vowel-swap desperation, and what 360 plants in 365 days teaches you about looking.

Ready, steady…

By Rose · Apr 22, 2026

Introducing fast mode — 60 seconds a turn, 15 minutes max, and much frantic tile flipping.

What do you think of TongueTied's look?

By Rose · Apr 11, 2026

On the design choices that turned the TongueTied board into a piece of the Isar river, and an invitation to tell us where it should go next.

Some overdue background

By Rose, Ezra, and Eric · Apr 7, 2026

The origin story for a multilingual word game built by three people, two impulses, and one Bridge: DE EN.

Welcome to TongueTied

By Rose, Ezra, and Eric · Apr 2, 2026

What you'll need to play: an opponent, pluck, curiosity, and a healthy skepticism about dictionaries.